
The Complete Guide to DAZ Studio 4
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While Studio has built-in support for Poser files, it can also use models made with other 3D applications. The most common file format used to exchange 3D assets is called Wavefront OBJ, commonly abbreviated to OBJ.
This file format describes simple 3D assets using a plain text file in which the list of vertices, polygons, UV maps, and other details are listed.
Studio can read OBJ files with ease, which means that we can import models made with programs such as modo, ZBrush, or Blender. All that we need is to have those models exported to OBJ, something that is provided by all 3D programs nowadays.
While exchanging 3D assets between programs, we need to understand that each program has its own unit of measure and its own axis rotation. For example, Studio uses the centimeter as a unit of measure. This means that if we move an object by one positive unit along the Y axis, we are moving it vertically by one centimeter. Blender, on the other...
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