Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Hands-On TypeScript for C# and .NET Core Developers
  • Table Of Contents Toc
  • Feedback & Rating feedback
Hands-On TypeScript for C# and .NET Core Developers

Hands-On TypeScript for C# and .NET Core Developers

By : Francesco Abbruzzese
2.5 (2)
close
close
Hands-On TypeScript for C# and .NET Core Developers

Hands-On TypeScript for C# and .NET Core Developers

2.5 (2)
By: Francesco Abbruzzese

Overview of this book

Writing clean, object-oriented code in JavaScript gets trickier and complex as the size of the project grows. This is where Typescript comes into the picture; it lets you write pure object-oriented code with ease, giving it the upper hand over JavaScript. This book introduces you to basic TypeScript concepts by gradually modifying standard JavaScript code, which makes learning TypeScript easy for C# ASP.NET developers. As you progress through the chapters, you'll cover object programming concepts, such as classes, interfaces, and generics, and understand how they are related to, and similar in, both ES6 and C#. You will also learn how to use bundlers like WebPack to package your code and other resources. The book explains all concepts using practical examples of ASP.NET Core projects, and reusable TypeScript libraries. Finally, you'll explore the features that TypeScript inherits from either ES6 or C#, or both of them, such as Symbols, Iterables, Promises, and Decorators. By the end of the book, you'll be able to apply all TypeScript concepts to understand the Angular framework better, and you'll have become comfortable with the way in which modules, components, and services are defined and used in Angular. You'll also have gained a good understanding of all the features included in the Angular/ASP.NET Core Visual Studio project template.
Table of Contents (16 chapters)
close
close

Questions

  1. Why are symbols so useful for metadata handling?
  2. What is a well-known symbol?
  3. What is Symbol.Iterator needed for?
  4. What TypeScript instruction is specific to iterables?
  5. What is the advantage of generator functions over defining iterators directly?
  6. Can TypeScript generate equivalent code for browsers that do not support iterables?
  7. What is the advantage of Map<T> over indexable types (please refer to the Indexable types subsection of Chapter 2, Complex Types and Functions)?
  8. How do Promises improve the classic callback pattern for handling asynchronous operations? In turn, how do the async/await patterns improve the standard usage of Promises?
  9. What is the purpose of decorators, and what entities may they be applied to? What is the relation between decorators and metadata?
  10. What is the standard technique for defining decorators that accept parameters?
...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY