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Hands-On TypeScript for C# and .NET Core Developers

Hands-On TypeScript for C# and .NET Core Developers

By : Francesco Abbruzzese
2.5 (2)
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Hands-On TypeScript for C# and .NET Core Developers

Hands-On TypeScript for C# and .NET Core Developers

2.5 (2)
By: Francesco Abbruzzese

Overview of this book

Writing clean, object-oriented code in JavaScript gets trickier and complex as the size of the project grows. This is where Typescript comes into the picture; it lets you write pure object-oriented code with ease, giving it the upper hand over JavaScript. This book introduces you to basic TypeScript concepts by gradually modifying standard JavaScript code, which makes learning TypeScript easy for C# ASP.NET developers. As you progress through the chapters, you'll cover object programming concepts, such as classes, interfaces, and generics, and understand how they are related to, and similar in, both ES6 and C#. You will also learn how to use bundlers like WebPack to package your code and other resources. The book explains all concepts using practical examples of ASP.NET Core projects, and reusable TypeScript libraries. Finally, you'll explore the features that TypeScript inherits from either ES6 or C#, or both of them, such as Symbols, Iterables, Promises, and Decorators. By the end of the book, you'll be able to apply all TypeScript concepts to understand the Angular framework better, and you'll have become comfortable with the way in which modules, components, and services are defined and used in Angular. You'll also have gained a good understanding of all the features included in the Angular/ASP.NET Core Visual Studio project template.
Table of Contents (16 chapters)
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Generic constraints

Previous sections listed some techniques to manipulate generic type instances notwithstanding the complete lack of knowledge of the operations and properties supported by the type that later on will replace the generic. Sometimes, the techniques exposed so far are not sufficient to encode an abstract behavior, and sometimes one may need more than one technique, namely:

  • Invoking specific members that must be contained in the type that will bind the generic type
  • Creating an instance of the type that will bind the generic type

The first need can be satisfied by declaring that the generic type can be bound only by types that have the required members. Since interfaces are TypeScript's way of expressing constraints on the members contained in objects, constraints on members translate into requiring interface implementations.

...

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