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C++ High Performance

C++ High Performance

By : Björn Andrist, Sehr
4.4 (24)
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C++ High Performance

C++ High Performance

4.4 (24)
By: Björn Andrist, Sehr

Overview of this book

C++ High Performance, Second Edition guides you through optimizing the performance of your C++ apps. This allows them to run faster and consume fewer resources on the device they're running on without compromising the readability of your codebase. The book begins by introducing the C++ language and some of its modern concepts in brief. Once you are familiar with the fundamentals, you will be ready to measure, identify, and eradicate bottlenecks in your C++ codebase. By following this process, you will gradually improve your style of writing code. The book then explores data structure optimization, memory management, and how it can be used efficiently concerning CPU caches. After laying the foundation, the book trains you to leverage algorithms, ranges, and containers from the standard library to achieve faster execution, write readable code, and use customized iterators. It provides hands-on examples of C++ metaprogramming, coroutines, reflection to reduce boilerplate code, proxy objects to perform optimizations under the hood, concurrent programming, and lock-free data structures. The book concludes with an overview of parallel algorithms. By the end of this book, you will have the ability to use every tool as needed to boost the efficiency of your C++ projects.
Table of Contents (17 chapters)
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15
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16
Index

Dynamically sized heterogenous collections

We started this chapter by noting that the dynamically sized containers offered by C++ are homogenous, meaning that we can only store elements of one single type. But sometimes, we need to keep track of a collection that's dynamic in size that contains elements of different types. To be able to do that, we will use containers that contain elements of type std::any or std::variant.

The simplest solution is to use std::any as the base type. The std::any object can store any type of value in it:

auto container = std::vector<std::any>{42, "hi", true};

It has some drawbacks, though. First, every time a value in it is accessed, the type must be tested for at runtime. In other words, we completely lose the type information of the stored value at compile time. Rather, we have to rely on runtime type checks for the information. Secondly, it allocates the object on the heap rather than the stack, which can have significant...

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