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C++ High Performance

C++ High Performance

By : Björn Andrist, Sehr
4.4 (24)
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C++ High Performance

C++ High Performance

4.4 (24)
By: Björn Andrist, Sehr

Overview of this book

C++ High Performance, Second Edition guides you through optimizing the performance of your C++ apps. This allows them to run faster and consume fewer resources on the device they're running on without compromising the readability of your codebase. The book begins by introducing the C++ language and some of its modern concepts in brief. Once you are familiar with the fundamentals, you will be ready to measure, identify, and eradicate bottlenecks in your C++ codebase. By following this process, you will gradually improve your style of writing code. The book then explores data structure optimization, memory management, and how it can be used efficiently concerning CPU caches. After laying the foundation, the book trains you to leverage algorithms, ranges, and containers from the standard library to achieve faster execution, write readable code, and use customized iterators. It provides hands-on examples of C++ metaprogramming, coroutines, reflection to reduce boilerplate code, proxy objects to perform optimizations under the hood, concurrent programming, and lock-free data structures. The book concludes with an overview of parallel algorithms. By the end of this book, you will have the ability to use every tool as needed to boost the efficiency of your C++ projects.
Table of Contents (17 chapters)
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15
Other Books You May Enjoy
16
Index

Wrapping a callback-based API

There are many asynchronous APIs based on callbacks. Typically, an asynchronous function takes a callback function provided by the caller. The asynchronous function returns immediately and then eventually invokes the callback (completion handler) when the asynchronous function has a computed value or is done waiting for something.

To show you what an asynchronous callback-based API can look like, we will take a peek at a Boost library for asynchronous I/O named Boost.Asio. There is a lot to learn about Boost.Asio that won't be covered here; I will only describe the absolute minimum of the Boost code and instead focus on the parts directly related to C++ coroutines.

To make the code fit the pages of the book, the examples assume that the following namespace alias has been defined whenever we use code from Boost.Asio:

namespace asio = boost::asio;

Here is a complete example of using Boost.Asio for delaying a function call but without...

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