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C++ High Performance

C++ High Performance

By : Björn Andrist, Sehr
4.4 (24)
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C++ High Performance

C++ High Performance

4.4 (24)
By: Björn Andrist, Sehr

Overview of this book

C++ High Performance, Second Edition guides you through optimizing the performance of your C++ apps. This allows them to run faster and consume fewer resources on the device they're running on without compromising the readability of your codebase. The book begins by introducing the C++ language and some of its modern concepts in brief. Once you are familiar with the fundamentals, you will be ready to measure, identify, and eradicate bottlenecks in your C++ codebase. By following this process, you will gradually improve your style of writing code. The book then explores data structure optimization, memory management, and how it can be used efficiently concerning CPU caches. After laying the foundation, the book trains you to leverage algorithms, ranges, and containers from the standard library to achieve faster execution, write readable code, and use customized iterators. It provides hands-on examples of C++ metaprogramming, coroutines, reflection to reduce boilerplate code, proxy objects to perform optimizations under the hood, concurrent programming, and lock-free data structures. The book concludes with an overview of parallel algorithms. By the end of this book, you will have the ability to use every tool as needed to boost the efficiency of your C++ projects.
Table of Contents (17 chapters)
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15
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16
Index

Summary

In this chapter, you have seen how to create programs that can execute multiple threads concurrently. We also covered how to avoid data races by protecting critical sections with locks or by using atomics. You learned that C++20 comes with some useful synchronization primitives: latches, barriers, and semaphores. We then looked into execution order and the C++ memory model, which becomes important to understand when writing lock-free programs. You also discovered that immutable data structures are thread-safe. The chapter ended with some guidelines for improving performance in concurrent applications.

The next two chapters are dedicated to a completely new C++20 feature called coroutines, which allows us to write asynchronous code in a sequential style.

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