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Getting Started with V Programming

Getting Started with V Programming

By : Pavan Kumar Rao
4.4 (16)
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Getting Started with V Programming

Getting Started with V Programming

4.4 (16)
By: Pavan Kumar Rao

Overview of this book

A new language on the block, V comes with a promising set of features such as fast compilation and interoperability with other programming languages. This is the first book on the V programming language, packed with concise information and a walkthrough of all the features you need to know to get started with the language. The book begins by covering the fundamentals to help you learn about the basic features of V and the suite of built-in libraries available within the V ecosystem. You'll become familiar with primitive data types, declaring variables, arrays, and maps. In addition to basic programming, you'll develop a solid understanding of the building blocks of programming, including functions, structs, and modules in the V programming language. As you advance through the chapters, you'll learn how to implement concurrency in V Programming, and finally learn how to write test cases for functions. This book takes you through an end-to-end project that will guide you to build fast and maintainable RESTful microservices by leveraging the power of V and its built-in libraries. By the end of this V programming book, you'll be well-versed with the V programming language and be able to start writing your own programs and applications.
Table of Contents (19 chapters)
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1
Section 1: Introduction to the V Programming Language
4
Section 2: Basics of V Programming
12
Section 3: Advanced Concepts in V Programming

Summary

In this chapter, we learned how to declare structs. We started with the syntax to define a struct and then learned about initializing and accessing the struct fields. Then, we learned how to update the fields of a struct after initializing it.

After that, we discussed various methods of defining struct fields, which included fields with mutability, access scope, required attributes, and default values assigned. You are also able to define methods that belong to a struct and learned how to specify a struct as a field of another struct. Finally, we saw various approaches to pass struct fields and struct variables to a function that accepts a struct as an input argument, along with code examples.

The next chapter will help you to write and maintain modular code in V.

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