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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

By : Ian Lockett, Ahmad Sahar
4.6 (21)
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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

4.6 (21)
By: Ian Lockett, Ahmad Sahar

Overview of this book

In a world with nearly 2 million apps on the App Store, the demand for skilled iOS developers has never been higher. "iOS 17 Programming for Beginners, Eighth Edition" is your gateway to this lucrative and dynamic field. This hands-on guide is tailored for those who are new to iOS and takes you on a journey from learning the Swift language to crafting your own app and seeing it thrive on the App Store. Our approach is hands-on and practical. Each chapter is designed to be a stepping stone in your development journey, providing step-by-step tutorials, real-life examples, and clear explanations of complex concepts. As you progress, you'll not only be skilled in Swift but also incorporate cutting-edge technologies into your apps. You'll learn how to publish your creations and harness the power of iOS 17 through a straightforward and easy to program example app divided into manageable parts. By the time you've completed this book, you'll possess the skills and knowledge to not only develop and publish captivating apps but also leverage online resources to continually enhance your app development prowess.
Table of Contents (34 chapters)
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1
Part 1: Swift
11
Part 2: Design
16
Part 3: Code
26
Part 4: Features
32
Other Books You May Enjoy
33
Index

Preface

Welcome to iOS 17 Programming for Beginners. This book is the eighth edition of the iOS Programming for Beginners series, and has been fully updated for iOS 17, macOS 14.0 Sonoma, and Xcode 15.

In this book, you will build a journal app called JRNL. You will start off by exploring Xcode, Apple’s programming environment, also known as its Integrated Development Environment (IDE). Next, you will start learning the foundations of Swift, the programming language used in iOS apps, and see how it is used to accomplish common programming tasks.

Once you have a solid foundation of using Swift, you will start creating the user interface of the JRNL app. During this process, you will work with storyboards and connect your app’s scenes together using segues.

With your user interface complete, you will then add code to implement your app’s functionality. To start, you’ll learn how to display data using a table view. Next, you’ll learn how to add data to your app, and how to pass data between view controllers. After that, you’ll learn how to determine your device location, and display annotations on a map. You’ll then learn how to persist app data using JSON files, create custom views, and add photos from the camera or photo library. Finally, you’ll make your app work on devices with larger screens, such as iPad or Mac, by implementing a collection view in place of a table view.

You now have a complete app, but how about adding the latest iOS 17 features? You’ll start by learning about SwiftData, which allows you to describe data models and manipulate model instances using regular Swift code. Next, you will learn how to develop apps using SwiftUI, a great new way of developing apps for all Apple platforms. After that, you’ll implement widgets using WidgetKit, and learn the basics of how to get your app running on Apple’s latest platform for spatial computing, visionOS.

Finally, you’ll learn how to test your app with internal and external testers, and get it into the App Store.

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