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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

By : Ian Lockett, Ahmad Sahar
4.6 (21)
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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

4.6 (21)
By: Ian Lockett, Ahmad Sahar

Overview of this book

In a world with nearly 2 million apps on the App Store, the demand for skilled iOS developers has never been higher. "iOS 17 Programming for Beginners, Eighth Edition" is your gateway to this lucrative and dynamic field. This hands-on guide is tailored for those who are new to iOS and takes you on a journey from learning the Swift language to crafting your own app and seeing it thrive on the App Store. Our approach is hands-on and practical. Each chapter is designed to be a stepping stone in your development journey, providing step-by-step tutorials, real-life examples, and clear explanations of complex concepts. As you progress, you'll not only be skilled in Swift but also incorporate cutting-edge technologies into your apps. You'll learn how to publish your creations and harness the power of iOS 17 through a straightforward and easy to program example app divided into manageable parts. By the time you've completed this book, you'll possess the skills and knowledge to not only develop and publish captivating apps but also leverage online resources to continually enhance your app development prowess.
Table of Contents (34 chapters)
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1
Part 1: Swift
11
Part 2: Design
16
Part 3: Code
26
Part 4: Features
32
Other Books You May Enjoy
33
Index

Introducing visionOS

Apps using visionOS run in an infinite spatial canvas. You can interact with your app while being aware of your surroundings, or be immersed completely in it, and you can transition between different environments at any time.

When using visionOS, your apps can contain windows, volumes, and spaces. Windows contain traditional views and controls, and you can add 3D content to them. Volumes can display 3D content that may be viewed from any angle. A space is the virtual environment into which apps are launched. By default, apps run side by side in a single shared space, but you can also dedicate a full space, which only contains your app’s content.

To learn more about the fundamental building blocks that make up spatial computing, watch this video: https://developer.apple.com/videos/play/wwdc2023/10260/.

To learn more about running UIKit apps on visionOS, watch this video: https://developer.apple.com/videos/play/wwdc2023/111215/.

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