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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

By : Ian Lockett, Ahmad Sahar
4.6 (21)
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iOS 17 Programming for Beginners

iOS 17 Programming for Beginners

4.6 (21)
By: Ian Lockett, Ahmad Sahar

Overview of this book

In a world with nearly 2 million apps on the App Store, the demand for skilled iOS developers has never been higher. "iOS 17 Programming for Beginners, Eighth Edition" is your gateway to this lucrative and dynamic field. This hands-on guide is tailored for those who are new to iOS and takes you on a journey from learning the Swift language to crafting your own app and seeing it thrive on the App Store. Our approach is hands-on and practical. Each chapter is designed to be a stepping stone in your development journey, providing step-by-step tutorials, real-life examples, and clear explanations of complex concepts. As you progress, you'll not only be skilled in Swift but also incorporate cutting-edge technologies into your apps. You'll learn how to publish your creations and harness the power of iOS 17 through a straightforward and easy to program example app divided into manageable parts. By the time you've completed this book, you'll possess the skills and knowledge to not only develop and publish captivating apps but also leverage online resources to continually enhance your app development prowess.
Table of Contents (34 chapters)
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1
Part 1: Swift
11
Part 2: Design
16
Part 3: Code
26
Part 4: Features
32
Other Books You May Enjoy
33
Index

Classes, Structures, and Enumerations

In the previous chapter, you learned how to group instruction sequences together using functions and closures.

It’s time to think about how to represent complex objects in your code. For example, think about a car. You could use a String constant to store a car name and a Double variable to store a car price, but they are not associated with one another. You’ve seen that you can group instructions together to make functions and closures. In this chapter, you’ll learn how to group constants and variables together in a single entity using classes and structures, and how to manipulate them. You’ll also learn how to use enumerations to group a set of related values together.

By the end of this chapter, you’ll have learned how to create and initialize a class, create a subclass from an existing class, create and initialize a structure, differentiate between classes and structures, and create an enumeration...

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