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Qt 6 C++ GUI Programming Cookbook

Qt 6 C++ GUI Programming Cookbook

By : Eng
5 (7)
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Qt 6 C++ GUI Programming Cookbook

Qt 6 C++ GUI Programming Cookbook

5 (7)
By: Eng

Overview of this book

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.
Table of Contents (17 chapters)
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Building a Touch Screen Application with Qt 6

Qt is not only a cross-platform software development kit for PC platforms; it also supports mobile platforms, such as iOS and Android. The developers of Qt introduced Qt Quick back in 2010, which provides an easy way to build custom user interfaces that are highly dynamic, where users can easily create fluid transitions and effects with only minimal coding.

Qt Quick uses a declarative scripting language called QML, which is similar to the JavaScript language used in web development. Advanced users can also create custom functions in C++ and port them over to Qt Quick to enhance their functionality. At the moment, Qt Quick supports multiple platforms, such as Windows, Linux, macOS, iOS, and Android.

This chapter will cover the following recipes:

  • Setting up Qt for mobile applications
  • Designing a basic user interface with QML
  • Touch events
  • Animation in QML
  • Displaying information using model/view
  • Integrating...

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