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Qt 6 C++ GUI Programming Cookbook

Qt 6 C++ GUI Programming Cookbook

By : Eng
5 (7)
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Qt 6 C++ GUI Programming Cookbook

Qt 6 C++ GUI Programming Cookbook

5 (7)
By: Eng

Overview of this book

With the growing need to develop GUIs for multiple targets and multiple screens, improving the visual quality of your application has become pivotal in helping it stand out from your competitors. With its cross-platform ability and the latest UI paradigms, Qt makes it possible to build intuitive, interactive, and user-friendly UIs for your applications. The third edition of Qt 6 C++ GUI Programming Cookbook teaches you how to develop functional and appealing UIs using the latest version of Qt 6 and C++. This book will help you learn a variety of topics such as GUI customization and animation, graphics rendering, and implementing Google Maps. You’ll also be taken through advanced concepts such as asynchronous programming, event handling using signals and slots, network programming, and other aspects to optimize your application. By the end of this Qt book, you’ll have the confidence you need to design and customize GUI applications that meet your clients' expectations and have an understanding of best-practice solutions to common problems during the app development process.
Table of Contents (17 chapters)
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Creating a TCP client

Since we created a TCP server in the previous recipe, we now need a client program to complete the project. Therefore, in this recipe, we will learn how to create a TCP client program using Qt 6 and its network module.

How to do it…

To create a TCP client in Qt 6, let’s do the following:

  1. First off, let’s create a new Qt Widgets Application project from Files | New File or Project.
  2. Once the project has been created, let’s open up mainwindow.ui and set up the GUI as shown in the following diagram. Please note that the layout direction of the central widget has to be vertical:
Figure 7.5 – The layout of our client program

Figure 7.5 – The layout of our client program

  1. Then, right-click on the push button that says Connect and create a clicked() slot function from the menu. Then, repeat the same step on the Send button as well. As a result, two slot functions will be created for you in the source code, which may or may...

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