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Learn WinUI 3

Learn WinUI 3

By : Alvin Ashcraft
3.2 (5)
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Learn WinUI 3

Learn WinUI 3

3.2 (5)
By: Alvin Ashcraft

Overview of this book

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Table of Contents (20 chapters)
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Part 1:Introduction to WinUI and Windows Applications
8
Part 2:Extending WinUI and Modernizing Applications
13
Part 3:Build and Deploy on Windows and Beyond

Sideloading WinUI applications with MSIX

In this section, we will create an MSIX package for a WinUI project and learn how to sideload it on Windows 10. When you sideload an application, you install it directly with the MSIX UI or PowerShell commands. This method of installation is important to understand, as it is frequently used by enterprises to distribute applications internally.

Note

You could also create a self-contained application package and use Xcopy deployment for distribution, but this method has some performance drawbacks, which we covered earlier in the chapter.

We are going to start by creating a package for sideloading.

Creating an MSIX package for sideloading

In this section, we will create a package for a WinUI project with Visual Studio. You can start by either opening an existing WinUI project or by creating a new, empty one. I have created a new project named ProjectTracker. Proceed as follows:

  1. First, right-click the project in Solution Explorer...

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