Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learn WinUI 3
  • Table Of Contents Toc
  • Feedback & Rating feedback
Learn WinUI 3

Learn WinUI 3

By : Alvin Ashcraft
3.2 (5)
close
close
Learn WinUI 3

Learn WinUI 3

3.2 (5)
By: Alvin Ashcraft

Overview of this book

WinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.
Table of Contents (20 chapters)
close
close
Free Chapter
1
Part 1:Introduction to WinUI and Windows Applications
8
Part 2:Extending WinUI and Modernizing Applications
13
Part 3:Build and Deploy on Windows and Beyond
chevron up

Part 3:Build and Deploy on Windows and Beyond

This part rounds out your WinUI knowledge by exploring techniques to debug, build, and deploy WinUI 3 applications. You will explore the extensive debugging tools Visual Studio has to offer WinUI developers. Then, you will see how you can host a web application inside a WinUI application, leveraging Blazor, Visual Studio Code, GitHub Actions, and the WebView2 control. We’ll also learn how to migrate a WinUI project to Uno Platform to run on multiple platforms, including Android and the web with WebAssembly. Finally, you’ll learn about the options to build and deploy WinUI applications with Visual Studio, the Microsoft Store, and Microsoft’s command-line installer, Windows Package Manager (WinGet).

This part has the following chapters:

  • Chapter 11, Debugging WinUI Applications with Visual Studio
  • Chapter 12, Hosting a Blazor Application in WinUI
  • Chapter 13, Take Your App Cross-Platform with Uno Platform...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY