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Mastering Kotlin for Android 14

Mastering Kotlin for Android 14

By : Wangereka
5 (9)
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Mastering Kotlin for Android 14

Mastering Kotlin for Android 14

5 (9)
By: Wangereka

Overview of this book

Written with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps. As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells. Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement. By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.
Table of Contents (22 chapters)
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1
Part 1: Building Your App
6
Part 2: Using Advanced Features
12
Part 3: Code Analysis and Tests
16
Part 4: Publishing Your App

Making our app accessible

Making the apps that we develop accessible is extremely important. It ensures that our apps can be used by everyone. In this section, we will look at how we can make our apps accessible. Jetpack Compose uses semantics to make our apps accessible. Semantics are used to describe the UI elements in our apps. They are used by accessibility services to make our apps accessible. Semantics are also used by automated testing tools to test our apps. Some of the best practices for making our apps accessible are as follows:

  • We should always ensure that all clickable or touchable elements or those that require user interaction are large enough to be easily tapped or clicked. Most Material components out of the box have a default size that is large enough to be easily tapped or clicked. If we must size by ourselves, we should ensure that the size is at least 48 dp by 48 dp.
  • We should add content descriptions to our composables. Components such as Icon and Image...
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