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Learning Swift Second Edition

Learning Swift Second Edition

By : Andrew J Wagner
5 (1)
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Learning Swift Second Edition

Learning Swift Second Edition

5 (1)
By: Andrew J Wagner

Overview of this book

Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern scripting language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality.
Table of Contents (14 chapters)
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13
Index

Closures

In Swift, functions are considered first-class citizens, which means that they can be treated the same as any other type. They can be assigned to variables and be passed in and out of other functions. When treated this way, we call them closures. This is an extremely critical piece to write more declarative code because it allows us to treat functionalities like objects. Instead of thinking of functions as a collection of code to be executed, we can start to think about them more like a recipe to get something done. Just like you can give just about any recipe to a chef to cook, you can create types and methods that take a closure to perform some customizable behavior.

Closures as variables

Let's take a look at how closures work in Swift. The simplest way to capture a closure in a variable is to define the function and then use its name to assign it to a variable:

func double(input: Int) -> Int {
        return input * 2
}

var doubleClosure = double
print(doubleClosure(2...

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