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Kivy Blueprints

Kivy Blueprints

By : Vasilkov
3.7 (10)
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Kivy Blueprints

Kivy Blueprints

3.7 (10)
By: Vasilkov

Overview of this book

This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.
Table of Contents (12 chapters)
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10
A. The Python Ecosystem
11
Index

Making pipes


A pipe is divided into two parts, lower and upper, with a gap in between for player to pass through. Each part, in turn, consists of variable-length body and the pipe cap, or pcap—a fixed-size thickening at the end of the pipe facing the gap. We are going to use the following images to draw pipes:

Images for pipes

If the preceding explanation doesn't ring the bell, see the first illustration in this chapter and you'll immediately understand what this means.

Again, the layout in the kivybird.kv file provides a convenient starting point:

<Pipe>:
    canvas:
        Rectangle:
            pos: (self.x + 4, self.FLOOR)
            size: (56, self.lower_len)
            texture: self.tx_pipe
            tex_coords: self.lower_coords

        Rectangle:
            pos: (self.x, self.FLOOR + self.lower_len)
            size: (64, self.PCAP_HEIGHT)
            texture: self.tx_pcap

        Rectangle:
            pos: (self.x + 4, self.upper_y)
            size: (56, self.upper_len...
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