Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Kivy Blueprints
  • Toc
  • feedback
Kivy Blueprints

Kivy Blueprints

By : Vasilkov
3.7 (10)
close
Kivy Blueprints

Kivy Blueprints

3.7 (10)
By: Vasilkov

Overview of this book

This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.
Table of Contents (12 chapters)
close
10
A. The Python Ecosystem
11
Index

Creating an animated background

We are going to use the following images to create the background for our game:

Creating an animated background

Images for the background

Note that all of these can be seamlessly tiled horizontally—this isn't a strict requirement, but a desirable property nonetheless, as the background looks nicer this way.

As mentioned in the description, the background is always in motion, disconnected from the rest of the game. This effect can be achieved in at least two ways:

  • Using the straightforward approach, we can just move a huge textured polygon (or any number of polygons) in the background. Creating seamless looping animation in this case may require a bit of work.
  • A more efficient way to achieve the same visual effect is to create a number of static polygons (one per layer) that span the whole viewport, and then animate just texture coordinates. With a tileable texture, this approach produces seamless and visually pleasing results, and amounts to less work overall—there is no need...
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete