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  • Book Overview & Buying Learn Arduino Prototyping in 10 days
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Learn Arduino Prototyping in 10 days

Learn Arduino Prototyping in 10 days

By : Bosu Roy Choudhuri
4.8 (13)
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Learn Arduino Prototyping in 10 days

Learn Arduino Prototyping in 10 days

4.8 (13)
By: Bosu Roy Choudhuri

Overview of this book

This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.
Table of Contents (13 chapters)
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How to use the book

The initial chapters will provide detailed steps for building the example prototypes. However, sometimes during the course of the chapters, the reader will be subtly encouraged to become more independent. As you proceed through the chapters you will notice that the book starts covering only the bare minimum details, while you start understanding and doing more on your own.

  • If you are a beginner, go through the chapters one by one, in the order laid out in the book.
  • If you have a basic knowledge of Arduino prototyping then you may start from Chapter 4, Day 2 - Interfacing with Sensors.
  • If you are already aware of prototyping with Arduino, then you may start from Chapter 6, Day 4 - Building a Standalone Device,from Day 5 onwards.
  • Chapters up to Day 6 are for general device prototyping, whereas starting from Day 7 onwards the chapters deal with wireless communications. You may choose as per your requirements.

If the learning curve is perceived to be steep, then you are advised to pause, relax, and revisit the chapters as many times as needed. However, it is recommended that at no stage of the book should you rush; imbibe steadily and let the concepts sink into you so that you can understand and feel how Arduino-based prototyping is done.

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