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  • Book Overview & Buying Learn Arduino Prototyping in 10 days
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Learn Arduino Prototyping in 10 days

Learn Arduino Prototyping in 10 days

By : Bosu Roy Choudhuri
4.8 (13)
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Learn Arduino Prototyping in 10 days

Learn Arduino Prototyping in 10 days

4.8 (13)
By: Bosu Roy Choudhuri

Overview of this book

This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.
Table of Contents (13 chapters)
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Organization of the chapters

The chapters in this book are dedicated to laying down a strong technical foundation for the years to come in your Arduino-based device prototyping journey. To start off, we will see what the Arduino platform is and then through a series of ten, carefully graded chapters, in order of increasing level of complexity, we will become familiar with building device prototypes based on the Arduino platform.

The following diagram depicts the broad areas that the reader will learn in this book:

Figure 1: Organization of chapters in the book

At the end of each chapter, there is a Try the following section, meant to inspire the reader's imagination and take them a step nearer to becoming more self-reliant. The reader is urged to try out the suggestions in this section to get further insights into the various aspects covered in the chapters.

All the code files used in the chapters are available at the following online location:
https://github.com/PacktPublishing/Learn-Arduino-Prototyping-in-10-Days.

At the very end of each chapter there is a Things to remember section. This section lists all the important points that were covered and is meant to serve as a quick recollection of the concepts learnt in a chapter.

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