Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Learning Stencyl 3.x Game Development: Beginner's Guide
  • Toc
  • feedback
Learning Stencyl 3.x Game Development: Beginner's Guide

Learning Stencyl 3.x Game Development: Beginner's Guide

By : INNES BORKWOOD
4.5 (19)
close
Learning Stencyl 3.x Game Development: Beginner's Guide

Learning Stencyl 3.x Game Development: Beginner's Guide

4.5 (19)
By: INNES BORKWOOD

Overview of this book

Creating video games has traditionally been a long and complicated process, requiring years of experience and a vast array of skills. However, with the introduction of comprehensive game-development toolkits such as Stencyl, the fun has returned to the art of game-creation ‚Äì anyone who has the desire to create their own video game can now do so with almost any desktop computer and a free software download from the Internet!Learning Stencyl 3.x Game Development: Beginner's Guide will put you on the fast-track to learning the essentials of the powerful Stencyl game-development toolkit. You will develop a complete, ready-to-publish video game including in-game advertising, by following the clear, step-by-step tutorials, supported by numerous screenshots and practical examples.This book will guide you through all the important steps required to develop and publish your video game. Starting with the installation and testing of the Stencyl toolkit, you will very quickly advance to the fun and exciting process of creating a playable game. The step-by-step tutorials will guide you from a blank screen, right through to giving your game that final polish and sharing it with the rest of the world. Whilst developing your feature-complete video game, you will learn how to easily detect collisions in your game using Stencyl's built-in physics engine. You'll discover how to use the powerful animation tools included in Stencyl's toolkit, and you'll find out how to make your game shine with sounds and visual special effects. You will also discover how Stencyl makes it easy to utilize the touch-screen and accelerometer features of smartphones and tablet computers. You will learn all the essential skills required to develop a video game from scratch ‚Äì right through to publishing a game on the Internet and testing games  on the most popular mobile devices.
Table of Contents (20 chapters)
close
Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Third-party tools


Stencyl is an amazing game development tool, and it is even packaged with its own graphics editing application, Pencyl. However, most developers will want to progress to using some more advanced, third-party tools for the creation or modification of graphics, audio, and other assets that will be used throughout the game.

There are many commercially available software packages that can be used for the creation of video game assets. However, as we have created a completed game using the free version of Stencyl, in this section of the book, we'll have a look at some of the free tools that are available to assist in the creation of video games.

Please note that the author does not endorse the use of any specific software applications. Recommendations were solicited in the official Stencyl forums, and the most popular and long-lived applications have been included in this section!

Graphics tools

There are some amazingly high-quality graphics software packages, for creating bitmap and vector images, that are available for download and use free of charge.

Note

There is a detailed explanation of bitmap and vector images at the following website: graphicssoft.about.com/od/aboutgraphics/a/bitmapvector.htm.

Following are some of the most popular packages as recommended by Stencyl users:

GIMP

GIMP is a bitmap graphics application that many users consider equal to the most popular commercially available graphics software. It can be used for creating and modifying many types of graphics images.

GIMP can be found at www.gimp.org. It runs on Windows, Mac OS X, and Linux.

Inkscape

Inkscape is a comprehensive vector graphics package. Although Stencyl can import both vector (SVG format) and bitmap graphics files, many graphics artists prefer to work with vector graphics, and then convert the final results to bitmaps for importing into Stencyl.

Inkscape can be found at www.inkscape.org. It runs on Windows, Mac OS X, and Linux.

GraphicsGale

GraphicsGale is an animation editor which is designed to ease the process of creating animations that can be used in video games. There is a freeware version of the software, and a more comprehensive version which must be paid for.

GraphicsGale can be found at www.humanbalance.net/gale/us. It runs on Windows.

Audio Tools

As we have learned during the development of Monkey Run, a soundtrack and sound effects can completely change the atmosphere of a game! Following are some useful audio utilities.

Audacity

This very popular audio editing and recording tool has an amazing range of sound editing features, including the ability to add special effects to existing recordings (for example, echo, reverb, and so on). Audacity also includes features which enable conversion among different audio formats, including the configuration of the sample rate and bit depth which, as we discovered in Chapter 8, Implementing Sounds, is essential for ensuring that audio files are compatible with Stencyl.

Audacity can be found at audacity.sourceforge.net. It runs on Windows, Mac OS X, and Linux.

SFXR

SFXR is a special effects generator that was created by Tomas Pettersson, originally for a computer programming competition in 2007. Since then, it has become an extremely popular tool for creating sound effects for video games. It's very easy to use and includes preset buttons for creating effects such as explosions, pickups, jumps, and blips.

The original application has now been ported to most development platforms, and there is even a handy web-based version that runs on most browsers.

SFXR can be found at www.drpetter.se/project_sfxr.html. For the web browser version visit www.superflashbros.net/as3sfxr/. SFXR is available for Windows, Mac OS X, Linux, and Flash-enabled web browsers.

inudge

This interesting browser-based application enables the user to paint sounds onto a grid using various musical instruments. It's very useful for creating short melodies and jingles.

inudge can be found at www.inudge.net. It runs on Flash-enabled web browsers.

bookmark search playlist font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete