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Unity 2021 Shaders and Effects Cookbook
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Now that we have installed the Post Processing Stack, we can create our first post-processing volume. The new Post Processing Stack relies on using volumes that describe how things should be drawn, either globally or within a certain area.
One of the most common appearances people like projects to have is that of a film. This is used quite frequently in titles such as the Uncharted series and Grand Theft Auto V. It's also used quite effectively in the Left 4 Dead series as its creators were trying to emulate the B-movie zombie films that the games are based on:
Figure 1.14 – The final result of the filmic look
Make sure you have completed the Installing the Post Processing Stack recipe before starting this one.
Follow these steps to get a filmic look using grain, vignetting, and depth of field: