Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Game Development with Rust and WebAssembly
  • Table Of Contents Toc
  • Feedback & Rating feedback
Game Development with Rust and WebAssembly

Game Development with Rust and WebAssembly

By : Smith
3.3 (6)
close
close
Game Development with Rust and WebAssembly

Game Development with Rust and WebAssembly

3.3 (6)
By: Smith

Overview of this book

The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere. This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web. By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games.
Table of Contents (16 chapters)
close
close
1
Part 1: Getting Started with Rust, WebAssembly, and Game Development
4
Part 2: Writing Your Endless Runner
11
Part 3: Testing and Advanced Tricks

Technical requirements

To follow along with the project skeleton, you'll need to install rustup to install the Rust toolchains. This can be found at https://rustup.rs/. While you can install Rust and its various toolchains without using the rustup tool, it's not trivial, and I won't be documenting it here. You'll also need an editor for writing Rust code, and while you can use virtually any editor with rust-analyzer, if you're new to writing Rust, I'd recommend Visual Studio Code and the Rust extension found at https://bit.ly/3tAUyH2. It's easy to set up and works right out of the box.

Finally, you'll need a web browser, and in this chapter, you'll need some familiarity with the terminal and Node.js. If you get stumped, the code for this chapter is available at https://github.com/PacktPublishing/Game-Development-with-Rust-and-WebAssembly/tree/chapter_1. The final code for the entire book is in the main branch at https://github.com/PacktPublishing/Game-Development-with-Rust-and-WebAssembly.

Check out the following video to see the Code in Action: https://bit.ly/3qMV44E

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY