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Game Development with Rust and WebAssembly

Game Development with Rust and WebAssembly

By : Smith
3.3 (6)
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Game Development with Rust and WebAssembly

Game Development with Rust and WebAssembly

3.3 (6)
By: Smith

Overview of this book

The Rust programming language has held the most-loved technology ranking on Stack Overflow for 6 years running, while JavaScript has been the most-used programming language for 9 years straight as it runs on every web browser. Now, thanks to WebAssembly (or Wasm), you can use the language you love on the platform that's everywhere. This book is an easy-to-follow reference to help you develop your own games, teaching you all about game development and how to create an endless runner from scratch. You'll begin by drawing simple graphics in the browser window, and then learn how to move the main character across the screen. You'll also create a game loop, a renderer, and more, all written entirely in Rust. After getting simple shapes onto the screen, you'll scale the challenge by adding sprites, sounds, and user input. As you advance, you'll discover how to implement a procedurally generated world. Finally, you'll learn how to keep your Rust code clean and organized so you can continue to implement new features and deploy your app on the web. By the end of this Rust programming book, you'll build a 2D game in Rust, deploy it to the web, and be confident enough to start building your own games.
Table of Contents (16 chapters)
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1
Part 1: Getting Started with Rust, WebAssembly, and Game Development
4
Part 2: Writing Your Endless Runner
11
Part 3: Testing and Advanced Tricks

Technical requirements

In addition to a GitHub account, you'll need a Netlify account. Both of these have significant free tiers, so if cost becomes a problem, then congratulations! Your game took off! You'll also need to be familiar with Git. You don't need to be an expert, but you'll need to be able to create repositories and push them to GitHub. If Git is completely new to you, then the GitHub Getting Started guide is a good place to start: https://docs.github.com/en/get-started. The sample code for this chapter is available at https://github.com/PacktPublishing/Game-Development-with-Rust-and-WebAssembly/tree/chapter_10.

Check out the following video to see the Code in Action: https://bit.ly/3DsfDsA

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