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GameMaker Programming By Example
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In this chapter, you will start to really learn about creating games in the GameMaker: Studio IDE. The last game you made was rather simple and did not have much to it. However, in this chapter, you will be creating a basic dungeon escape game. You will be guided through a step-by-step process and then have an opportunity to expand upon your game and make it your own. This type of game will teach you many skills that will apply to many other games and serves as a solid foundation with regard to the basic use of GameMaker. You'll learn about player input, collision, health, movement, resources, variables, and a variety of other topics. This Escape the Dungeon example will provide a good experience in the use of the GameMaker IDE and its drag and drop coding interface. It also serves to segue into the GML, which you will begin to utilize in the next chapter.
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