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Hands-On Deep Learning for Games

Hands-On Deep Learning for Games

By : Micheal Lanham
3 (2)
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Hands-On Deep Learning for Games

Hands-On Deep Learning for Games

3 (2)
By: Micheal Lanham

Overview of this book

The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning.
Table of Contents (18 chapters)
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Section 1: The Basics
6
Section 2: Deep Reinforcement Learning
14
Section 3: Building Games

Monitoring training with TensorBoard

Training an agent with RL, or any DL model for that matter, while enjoyable, is not often a simple task and requires some attention to detail. Fortunately, TensorFlow ships with a set of graph tools called TensorBoard we can use to monitor training progress. Follow these steps to run TensorBoard:

  1. Open an Anaconda or Python window. Activate the ml-agents virtual environment. Don't shut down the window running the trainer; we need to keep that going.
  2. Navigate to the ML-Agents/ml-agents folder and run the following command:
tensorboard --logdir=summaries
  1. This will run TensorBoard with its own built-in web server. You can load the page by using the URL that is shown after you run the previous command.
  2. Enter the URL for TensorBoard as shown in the window, or use localhost:6006 or machinename:6006 in your browser. After an hour or so, you...

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