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The Agile Developer's Handbook

The Agile Developer's Handbook

By : Paul Flewelling
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The Agile Developer's Handbook

The Agile Developer's Handbook

5 (1)
By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)
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Summary

Building software products is an empirical process, and similar to a scientific experiment; we don't always know what is going to work and what isn't. The measurements that we take along the way should be designed to help us determine if we're moving in the right direction.

We looked at two distinct measurement categories, quantitative and qualitative. The quantitative group gives us numerical facts, such as the number of Story Points completed. Qualitative data is more subjective but provides us with feedback regarding human qualities such as satisfaction, both at a team level and at a customer level.

We also looked at the difference between negative and positive metrics. We considered that, while velocity is a useful metric to aid the team in forecasting what it might be able to achieve in a given period, it is not a measurement by which the team should...

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