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C# 12 and .NET 8 – Modern Cross-Platform Development Fundamentals

C# 12 and .NET 8 – Modern Cross-Platform Development Fundamentals

By : Mark J. Price
4.4 (74)
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C# 12 and .NET 8 – Modern Cross-Platform Development Fundamentals

C# 12 and .NET 8 – Modern Cross-Platform Development Fundamentals

4.4 (74)
By: Mark J. Price

Overview of this book

This latest edition of the bestselling Packt series will give you a solid foundation to start building projects using modern C# and .NET with confidence. You'll learn about object-oriented programming; writing, testing, and debugging functions; and implementing interfaces. You'll take on .NET APIs for managing and querying data, working with the fi lesystem, and serialization. As you progress, you'll explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core. This latest edition integrates .NET 8 enhancements into its examples: type aliasing and primary constructors for concise and expressive code. You'll handle errors robustly through the new built-in guard clauses and explore a simplified implementation of caching in ASP.NET Core 8. If that's not enough, you'll also see how native ahead-of-time (AOT) compiler publish lets web services reduce memory use and run faster. You'll work with the seamless new HTTP editor in Visual Studio 2022 to enhance the testing and debugging process. You'll even get introduced to Blazor Full Stack with its new unified hosting model for unparalleled web development flexibility.
Table of Contents (18 chapters)
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17
Index

Practicing and exploring

Test your knowledge and understanding by answering some questions, getting some hands-on practice, and exploring this chapter’s topics with more in-depth research.

Exercise 6.1 – Test your knowledge

Answer the following questions:

  1. What is a delegate?
  2. What is an event?
  3. How are a base class and a derived class related, and how can the derived class access the base class?
  4. What is the difference between is and as operators?
  5. Which keyword is used to prevent a class from being derived from or a method from being further overridden?
  6. Which keyword is used to prevent a class from being instantiated with the new keyword?
  7. Which keyword is used to allow a member to be overridden?
  8. What’s the difference between a destructor and a deconstruct method?
  9. What are the signatures of the constructors that all exceptions should have?
  10. What is an extension method, and how do you define one...

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