Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Detecting board-flipping with the accelerometer

This recipe will show you how to create a function that detects when the board is flipped over. To achieve this, we will use the orientation data that we fetched from the accelerometer. We will focus on the z axis data as this will indicate whether the board is facing up or facing down. The approach presented in this recipe can be useful to you whenever you are creating a project and want to find a more creative way of interacting with the project than just pushing buttons. This can create a fun level of interaction when someone discovers that all they have to do is flip over your board to interact with it.

Getting ready

You will need access to the REPL on the Adafruit HalloWing...