Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Detecting button presses with GPIO pins

This recipe will demonstrate how to check the state of the three push buttons that come with the Adafruit FeatherWing OLED. We will poll each of these three buttons and continually print out their state so that we can detect the moment a button is pressed and when it is realized.

Each of these push buttons is attached to a different GPIO pin, so we will use a dictionary to map the button names to their associated GPIO pins. The physical buttons on the board are labeled A, B, and C. We will use the same naming to map the button events to print statements in the script.

This recipe is useful because it will enable your project to take different actions, depending on which buttons are being pressed. Because there are three buttons on this board, you have a lot of options in terms of how you can design your application. For example, you could...