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Learn C Programming

Learn C Programming

By : Jeff Szuhay
4.7 (6)
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Learn C Programming

Learn C Programming

4.7 (6)
By: Jeff Szuhay

Overview of this book

The foundation for many modern programming languages such as C++, C#, JavaScript, and Go, C is widely used as a system programming language as well as for embedded systems and high-performance computing. With this book, you'll be able to get up to speed with C in no time. The book takes you through basic programming concepts and shows you how to implement them in the C programming language. Throughout the book, you’ll create and run programs that demonstrate essential C concepts, such as program structure with functions, control structures such as loops and conditional statements, and complex data structures. As you make progress, you’ll get to grips with in-code documentation, testing, and validation methods. This new edition expands upon the use of enumerations, arrays, and additional C features, and provides two working programs based on the code used in the book. What's more, this book uses the method of intentional failure, where you'll develop a working program and then purposely break it to see what happens, thereby learning how to recognize possible mistakes when they happen. By the end of this C programming book, you’ll have developed basic programming skills in C that can be easily applied to other programming languages and have gained a solid foundation for you to build on as a programmer.
Table of Contents (38 chapters)
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1
Part 1: C Fundamentals
10
Part 2: Complex Data Types
19
Part 3: Memory Manipulation
22
Part 4: Input and Output
28
Part 5: Building Blocks for Larger Programs

Summary

Again, whew!

In this chapter, there were a lot of details about data types, chunk sizes, and value ranges. The key idea from this chapter is to remember that there are only really five data types: integers, real numbers, characters, Booleans, and pointers. Additionally, characters and Booleans can be considered special cases of integers. The fifth type, the pointer, is really just another special case of an integer, but with some specialized operations and implicit behavior.

In the next chapter, we will explore how to use these different types of values when we create and assign values.

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