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Modern CMake for C++

Modern CMake for C++

By : Rafał Świdziński
4.2 (23)
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Modern CMake for C++

Modern CMake for C++

4.2 (23)
By: Rafał Świdziński

Overview of this book

Creating top-notch software is an extremely difficult undertaking. Developers researching the subject have difficulty determining which advice is up to date and which approaches have already been replaced by easier, better practices. At the same time, most online resources offer limited explanation, while also lacking the proper context and structure. This book offers a simpler, more comprehensive, experience as it treats the subject of building C++ solutions holistically. Modern CMake for C++ is an end-to-end guide to the automatization of complex tasks, including building, testing, and packaging. You'll not only learn how to use the CMake language in CMake projects, but also discover what makes them maintainable, elegant, and clean. The book also focuses on the structure of source directories, building targets, and packages. As you progress, you’ll learn how to compile and link executables and libraries, how those processes work, and how to optimize builds in CMake for the best results. You'll understand how to use external dependencies in your project – third-party libraries, testing frameworks, program analysis tools, and documentation generators. Finally, you'll get to grips with exporting, installing, and packaging for internal and external purposes. By the end of this book, you’ll be able to use CMake confidently on a professional level.
Table of Contents (18 chapters)
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1
Section 1: Introducing CMake
5
Section 2: Building With CMake
10
Section 3: Automating With CMake

Building different library types

After source code is compiled, we might want to avoid compiling it again for the same platform or even share it with external projects wherever possible. Of course, you could just simply provide all of your object files as they were originally created, but that has a few downsides. It is harder to distribute multiple files and add them individually to a buildsystem. It can be a hassle, especially if they are numerous. Instead, we could simply bring all object files into a single object and share that. CMake helps greatly with this process. We can create these libraries with a simple add_library() command (which is consumed with the target_link_libraries() command). By convention, all libraries have a common prefix, lib, and use system-specific extensions that denote what kind of library they are:

  • A static library has a .a extension on Unix-like systems and .lib on Windows.
  • Shared libraries have a .so extension on Unix-like systems and .dll...
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