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Learn Kotlin Programming

Learn Kotlin Programming

By : Stephen Samuel, Stefan Bocutiu
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Learn Kotlin Programming

Learn Kotlin Programming

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
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1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Nullable types

Kotlin's type system is advanced enough that it can track the difference between nullable types and non-nullable types. When we define a variable in Kotlin, as we have been doing so far, we cannot assign a null to it. This code, for instance, would not compile:

    val name: String = null // does not compile 

Assigning null to a var variable will not compile either:

    var name: String = "harry" 
    name = null // does not compile 

To inform the Kotlin compiler that we will allow a variable to contain a null, we must suffix the type with a ? operator:

var name: String? = "harry"
name = null

Both the preceding snippets will now compile.

Similarly, we can return nullable and non-nullable types from a function, use them as function parameters, and so on:

    fun name1(): String = ... 
    fun name2(): String? = ... 

The name1 function cannot...

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