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Mastering Rust

Mastering Rust

By : Sharma, Vesa Kaihlavirta
2.6 (5)
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Mastering Rust

Mastering Rust

2.6 (5)
By: Sharma, Vesa Kaihlavirta

Overview of this book

Rust is an empowering language that provides a rare combination of safety, speed, and zero-cost abstractions. Mastering Rust – Second Edition is filled with clear and simple explanations of the language features along with real-world examples, showing you how you can build robust, scalable, and reliable programs. This second edition of the book improves upon the previous one and touches on all aspects that make Rust a great language. We have included the features from latest Rust 2018 edition such as the new module system, the smarter compiler, helpful error messages, and the stable procedural macros. You’ll learn how Rust can be used for systems programming, network programming, and even on the web. You’ll also learn techniques such as writing memory-safe code, building idiomatic Rust libraries, writing efficient asynchronous networking code, and advanced macros. The book contains a mix of theory and hands-on tasks so you acquire the skills as well as the knowledge, and it also provides exercises to hammer the concepts in. After reading this book, you will be able to implement Rust for your enterprise projects, write better tests and documentation, design for performance, and write idiomatic Rust code.
Table of Contents (19 chapters)
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Strings

In Chapter 1, Getting Started with Rust, we mentioned that strings are of two types. In this section, we'll give a clearer picture on strings, their peculiarities, and how they differ from strings in other languages.

While other languages have a pretty straightforward story on string types, the String type in Rust is one of the tricky and uneasy types to handle. As we know, Rust places distinction on whether a value is allocated on the heap or on the stack. Due to that, there are two kinds of strings in Rust: owned strings (String) and borrowed strings (&str). Let's explore both of them.

Owned strings – String

The String type comes from the standard library and is a heap-allocated UTF-8 encoded...

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