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Hands-On Software Architecture with Golang

Hands-On Software Architecture with Golang

By : Raiturkar
4 (12)
close
Hands-On Software Architecture with Golang

Hands-On Software Architecture with Golang

4 (12)
By: Raiturkar

Overview of this book

Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang.
Table of Contents (14 chapters)
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Reliability verification

As we saw in Chapter 1, Building Big with Go, a contract for a service is a definition of various operations that the service provides, with a clear definition of output for a set of expected input. This is also sometimes called the spec (short for specification). The spec might also include non-functional requirements, such as expected budgets for latencies of specific APIs and the expected throughput for which the service guarantees the response times.

The following diagram shows a relative graph of the costs of bugs at various stages of the software life cycle:

Source: http://jonkruger.com/blog/2008/11/20/the-relative-cost-of-fixing-defects/

As changes are made to the service, it must guarantee that the contract is always honored. Generally, the contracts flux, with an addition in functionality, but they should be backward compatible (ideally). A service...

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