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C# 7 and .NET Core: Modern Cross-Platform Development

C# 7 and .NET Core: Modern Cross-Platform Development

4.2 (11)
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C# 7 and .NET Core: Modern Cross-Platform Development

C# 7 and .NET Core: Modern Cross-Platform Development

4.2 (11)

Overview of this book

If you want to build powerful cross-platform applications with C# 7 and .NET Core, then this book is for you. First, we’ll run you through the basics of C#, as well as object-oriented programming, before taking a quick tour through the latest features of C# 7 such as tuples, pattern matching, out variables, and so on. After quickly taking you through C# and how .NET works, we’ll dive into the .NET Standard 1.6 class libraries, covering topics such as performance, monitoring, debugging, serialization and encryption. The final section will demonstrate the major types of application that you can build and deploy cross-device and cross-platform. In this section, we’ll cover Universal Windows Platform (UWP) apps, web applications, mobile apps, and web services. Lastly, we’ll look at how you can package and deploy your applications so that they can be hosted on all of today’s most popular platforms, including Linux and Docker. By the end of the book, you’ll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (18 chapters)
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Chapter 10 - Working with Files, Streams, and Serialization

  1. What is the difference between using the File class and the FileInfo class?
    • The File class has static methods so it cannot be instantiated. It is best used for one-off tasks such as copying a file. The FileInfo class requires the instantiation of an object that represents a file. It is best used when you need to perform multiple operations on the same file.
  2. What is the difference between the ReadByte method and the Read method of a stream?
    • The ReadByte method returns a single byte each time it is called and the Read method fills a temporary array with bytes up to a specified length. It is generally best to use Read to process blocks of bytes at once.
  3. When would you use the StringReader, TextReader, and StreamReader classes?
    • StringReader is used for efficiently reading from a string stored in memory
    • TextReader is an abstract class that StringReader and StreamReader both inherit from for their shared functionality
    • StreamReader is used for...
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