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SwiftUI Cookbook

SwiftUI Cookbook

By : Giordano Scalzo, Nzokwe
4.3 (20)
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SwiftUI Cookbook

SwiftUI Cookbook

4.3 (20)
By: Giordano Scalzo, Nzokwe

Overview of this book

SwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you’ll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you’ve learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps.
Table of Contents (17 chapters)
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Implementing a Tic-Tac-Toe game in SwiftUI

SwiftUI's drawing primitives are powerful, and it is even possible to implement a game using just these. In this recipe, we'll learn how to build a simple touchable and playable Tic-Tac-Toe game, in which the game alternates between inserting a cross and a nought every time you put your finger on a cell of the board.

For those who are unfamiliar with the game, Tic-Tac-Toe is a paper-and-pencil game where two players take turns to mark either a cross or a circle (also called a nought) in a 3x3 grid. The player who can place three of their marks in a line horizontally, vertically, or diagonally wins.

Getting ready

For this recipe, we don't need any external resources, so it is enough just to create a SwiftUI project in Xcode called TicTacToe to hit the ground running.

How to do it…

As you may imagine, Tic-Tac-Toe is composed of three components:

  • The game grid
  • A nought (circle)
  • A cross
...

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