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Android Programming for Beginners

Android Programming for Beginners

By : John Horton
3.8 (13)
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Android Programming for Beginners

Android Programming for Beginners

3.8 (13)
By: John Horton

Overview of this book

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (33 chapters)
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32
Index

The Note to self app

Welcome to the first of four major apps we will implement in this book. When we do these projects, we will do them more professionally than we do the smaller apps. We will use Android naming conventions, string resources, and proper encapsulation.

Sometimes, these things are overkill when trying to learn a new Android/Java topic, but they are useful and important to start using as soon as possible in real projects. They become like second nature, and the quality of our apps will benefit from it.

Using naming conventions and String resources

In Chapter 3, Exploring Android Studio and the Project Structure, we talked about using String resources instead of hardcoding text in our layout files. There were a few benefits to doing things this way, but it was also slightly long-winded.

As this is our first real-world project, it would be a good time to do things the right way so that we can get experience of doing so. If you want a quick refresher on the benefits of String...

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