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Mastering macOS Programming

Mastering macOS Programming

By : Gregory Casamento, Stuart Grimshaw
3.2 (6)
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Mastering macOS Programming

Mastering macOS Programming

3.2 (6)
By: Gregory Casamento, Stuart Grimshaw

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (21 chapters)
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18
LLDB and the Command Line

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "But what if we want to make changes to, say, the app's Build Settings, or even its Info.plist file? Can we do that too?"

A block of code is set as follows:

 cosmicDoor.shadowColor = .gold 
cosmicDoor.shadowOffset = CGSize(width: 5.0, height: -5.0)
cosmicDoor.shadowRadius = 15.0
cosmicDoor.shadowOpacity = 1.0

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

  override func viewDidLoad() 
{
super.viewDidLoad()
customView.wantsLayer = true
setUpButton()

}

New terms and important words are shown in bold. Words that you see on the screen, for example, in menus or dialog boxes, appear in the text like this: "Click Options, and ensure that Copy Items if Needed is ticked." 

Warnings or important notes appear in a box like this.
Tips and tricks appear like this.
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