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Mastering macOS Programming

Mastering macOS Programming

By : Gregory Casamento, Stuart Grimshaw
3.2 (6)
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Mastering macOS Programming

Mastering macOS Programming

3.2 (6)
By: Gregory Casamento, Stuart Grimshaw

Overview of this book

macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Table of Contents (21 chapters)
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18
LLDB and the Command Line

Arrays, dictionaries, and sets

Swift offers a comprehensive set of collection types, as one would expect. In common with many other languages, each of these collection types will only hold values of the same type. Thus, the type of an Array of Int values is distinct from the type of an Array of Float values, for example. If you're coming from Objective C, you may quickly come to appreciate the type safety and simplicity of Swift Array objects over NSArray.

There are no separate mutable and immutable collection types, as such, since all objects in Swift can be declared with either var or let.

Arrays

Arrays are zero-based, and look like this:

let myArr = [21, 22, 23] 

They are equipped with a pretty standard set of methods, such as count and accessor methods...

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