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Learning Android Application Development

Learning Android Application Development

By : Ràfols Montane, Dawson
2.7 (3)
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Learning Android Application Development

Learning Android Application Development

2.7 (3)
By: Ràfols Montane, Dawson

Overview of this book

The mobile app market is huge. But where do you start? And how you can deliver something that takes Google Play by storm? This guide is the perfect route into Android app development – while it’s easy for new apps to sink without a trace, we’ll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting for? There’s never been a better time – or a better way – to get into Android app development.
Table of Contents (11 chapters)
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Chapter 7. Permanent Data

Even though Internet connection has improved quite noticeably in recent years and most mobile users have a data plan, there are always situations where we can't rely on mobile data. This is because either the user is in an area without network coverage or the user is not willing to pay for roaming costs, assuming that they are traveling to another country. In these situations, our application will benefit from having some data stored in the device itself to allow the user to work in, what we call, offline mode. With this, we will not only allow the user to do some work, but also greatly improve the user experience, as being able to store data on the device will reduce the time the application will take to display information.

In this chapter, we will explain different mechanisms to store data locally on the device: from how to store basic settings using SharedPreferences and writing internal and external files to how to use a SQLite database...

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