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Embedded Linux Development using Yocto Projects

Embedded Linux Development using Yocto Projects

By : Otavio Salvador, Angolini
3.4 (5)
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Embedded Linux Development using Yocto Projects

Embedded Linux Development using Yocto Projects

3.4 (5)
By: Otavio Salvador, Angolini

Overview of this book

Yocto Project is turning out to be the best integration framework for creating reliable embedded Linux projects. It has the edge over other frameworks because of its features such as less development time and improved reliability and robustness. Embedded Linux Development using Yocto Project starts with an in-depth explanation of all Yocto Project tools, to help you perform different Linux-based tasks. The book then moves on to in-depth explanations of Poky and BitBake. It also includes some practical use cases for building a Linux subsystem project using Yocto Project tools available for embedded Linux. The book also covers topics such as SDK, recipetool, and others. By the end of the book, you will have learned how to generate and run an image for real hardware boards and will have gained hands-on experience at building efficient Linux systems using Yocto Project.
Table of Contents (15 chapters)
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7
Diving into BitBake Metadata

What this book covers

Chapter 1, Meeting the Yocto Project, presents the first concepts and premises to introduce parts of the Yocto Project  and their main tools.

Chapter 2, Baking Our Poky-Based System, introduces the environment needed for the first build.

Chapter 3, Using Toaster to Bake an Image, shows the user-friendly web interface that can be used as a wrapper for configuration and as a build tool.

Chapter 4, Grasping the BitBake Tool, presents the BitBake tool and how it manages the tasks and its dependencies.

Chapter 5, Detailing the Temporary Build Directory, details the temporary output folder of a build.

Chapter 6, Assimilating Packaging Support, explains the packaging mechanism used as base to create and manage all the binary packages.

Chapter 7, Diving into BitBake Metadata, details the BitBake metadata language which will be used for all the other chapters.

Chapter 8, Developing with the Yocto Project, demonstrates the workflow needed to obtain a development environment.

Chapter 9, Debugging with the Yocto Project, shows how to use Poky to generate a debug environment and how to use it.

Chapter 10, Exploring External Layers, explores one of the most important concepts of the Yocto Project—the flexibility of using external layers.

Chapter 11, Creating Custom Layers, practices the steps on layers creation.

Chapter 12, Customizing Existing Recipes, presents examples on how to customize the existing recipes.

Chapter 13, Achieving GPL Compliance, summarizes the tasks and concepts involved for a copyleft compliance product.

Chapter 14, Booting Our Custom Embedded Linux, uses real hardware machines together with the Yocto Project’s tools.

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