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Build Supercomputers with Raspberry Pi 3

Build Supercomputers with Raspberry Pi 3

By : Carlos R. Morrison
4.3 (7)
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Build Supercomputers with Raspberry Pi 3

Build Supercomputers with Raspberry Pi 3

4.3 (7)
By: Carlos R. Morrison

Overview of this book

Author Carlos R. Morrison (Staff Scientist, NASA) will empower the uninitiated reader to quickly assemble and operate a Pi3 supercomputer in the shortest possible time. The lifeblood of a supercomputer, the MPI code, is introduced early, and sample MPI code provides additional practice opportunities for you to test the effectiveness of your creation. You will learn how to configure various nodes and switches so that they can effectively communicate with each other. By the end of this book, you will have successfully built a supercomputer and the various applications related to it.
Table of Contents (13 chapters)
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6
6. Creating a Mountable Drive on the Master Node
12
A. Appendix

Von Neumann architecture

Dr. John von Neumann:

Von Neumann architecture

John von Neumann circa the 1940s

Any discussion concerning computers must include the contributions of the famed Hungarian mathematician/genius Dr. John von Neumann. He was the first to stipulate, in his famous 1945 paper, the general requirements for an electronic computer. This device was called a stored-program computer, since the data and program instructions are kept in electronic memory. The specification was a departure from earlier designs where computers were programmed via hard wiring. Von Neumann's basic design has endured to this day, as practically all modern-day processors exhibit some vestiges of this design architecture (see the following figure):

Von Neumann architecture

Von Neumann architecture

Von Neumann's design basic components are tabulated as follows:

  • The four main elements:
    • A memory component
    • A controller unit
    • A logic unit for doing arithmetic
    • An input and output port
  • A means for storing data and program instructions termed read/write random access memory
    • The data is information utilized by the program
    • The program instructions consist of coded data that guides the computer to complete a task
  • Controller Unit acquires information from memory, deciphers the information, and then sequentially synchronizes processes to achieve the programmed task
  • Basic arithmetic operations occur in the Arithmetic Logic Unit
  • Input and Output ports allow access to the Central Processing Unit (CPU) by a human operator
  • Additional information can be obtained at https://en.wikipedia.org/wiki/John_von_Neumann

So, how does this architecture relates to parallel processors/supercomputers? You might ask. Well, supercomputers consist of nodes, which are, in fact, individual computers. These computers contain processors with the same architectural elements described previously.

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