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Architectural Visualization in Unreal Engine 5

Architectural Visualization in Unreal Engine 5

By : Ludovico Palmeri
4.7 (13)
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Architectural Visualization in Unreal Engine 5

Architectural Visualization in Unreal Engine 5

4.7 (13)
By: Ludovico Palmeri

Overview of this book

If you excel at creating beautiful architectural renderings using traditional software but want to master real-time, interactive visualizations, this book will show you how the versatile Unreal Engine 5 enables such transformations effortlessly. While UE5 is widely popular, existing online training resources can be overwhelming and often lack a focus on Architectural visualization. This comprehensive guide is for both beginners and experienced users offering a clear, end-to-end approach to creating stunning visualizations from scratch as well as managing tight deadlines, striving for photorealism, and handling typical client revisions inherent to architectural visualization. The book starts with an introduction to UE5 and its capabilities, as well as the basic concepts and principles of architectural visualization. You'll then progress to essential topics such as setting up a project, modeling and texturing 3D assets, lighting and materials, and post-processing effects. Along the way, you'll find practical tips, best practices, and hands-on exercises to develop your skills by applying what you learn. By the end of this book, you'll have acquired the skills to confidently create high-quality architectural visualizations in UE5 and become proficient in building an architectural interior scene to produce professional still images.
Table of Contents (24 chapters)
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1
Part 1: Building the Scene
6
Part 2: Illuminating and Materializing the Scene
12
Part 3: Completing the Scene
16
Part 4: Rendering the Scene
Appendix:Substrate Materials

Lighting in Unreal – the Essentials

It is often said that the light setup can make or break a project, and this holds true as the most crucial aspect for both Archviz and other visual disciplines, such as photography, painting, and cinema. In fact, the gaming industry has lighting artists dedicated to this task, whereas in Archviz, lighting is a core part of the profession. Therefore, you must learn how to use it properly as one of the most important lessons. Fortunately, Unreal has one of the most versatile and powerful lighting systems on the market. However, to fully utilize its potential, it’s critical to know how to configure it properly. This chapter will provide practical insights into lights in Unreal, including how they work, their main types, and how to use them effectively. Additionally, we will explore how to configure our project for the two main lighting approaches. By the end of this chapter, you will have a comprehensive understanding of lighting and how...

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