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  • Game Development with Unity for .NET Developers
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Game Development with Unity for .NET Developers

Game Development with Unity for .NET Developers

By : Jiadong Chen
4.9 (9)
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Game Development with Unity for .NET Developers

Game Development with Unity for .NET Developers

4.9 (9)
By: Jiadong Chen

Overview of this book

Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
Table of Contents (16 chapters)
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1
Part 1: Basic Unity Concepts
4
Part 2: Using C# Scripts to Work with Unity's Built-In Modules
9
Part 3: Advanced Scripting in Unity

Chapter 3: Developing UI with the Unity UI System

The UI is very important for a game, and Unity offers three different UI solutions for game developers. They are the Immediate Mode Graphical User Interface (IMGUI), the Unity UI (uGUI) package, and the UI Toolkit. IMGUI is a relatively old UI solution in Unity and it is not recommended for building a runtime UI. The UI Toolkit is the latest UI solution; however, it is still missing some features you can find in the uGUI package and IMGUI. The uGUI package is a mature UI solution in Unity that is widely used in the game industry. Therefore, this chapter will introduce how to use uGUI to develop the UI of your game.

We will cover the following key topics in this chapter:

  • C# scripts and common UI elements in Unity
  • C# scripts and the UI Event System in Unity
  • The Model-View-ViewModel (MVVM) pattern and the UI
  • Performance tips to increase performance of the UI

Let's get started!

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