Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • TensorFlow Reinforcement Learning Quick Start Guide
  • Toc
  • feedback
TensorFlow Reinforcement Learning Quick Start Guide

TensorFlow Reinforcement Learning Quick Start Guide

By : Balakrishnan
5 (2)
close
TensorFlow Reinforcement Learning Quick Start Guide

TensorFlow Reinforcement Learning Quick Start Guide

5 (2)
By: Balakrishnan

Overview of this book

Advances in reinforcement learning algorithms have made it possible to use them for optimal control in several different industrial applications. With this book, you will apply Reinforcement Learning to a range of problems, from computer games to autonomous driving. The book starts by introducing you to essential Reinforcement Learning concepts such as agents, environments, rewards, and advantage functions. You will also master the distinctions between on-policy and off-policy algorithms, as well as model-free and model-based algorithms. You will also learn about several Reinforcement Learning algorithms, such as SARSA, Deep Q-Networks (DQN), Deep Deterministic Policy Gradients (DDPG), Asynchronous Advantage Actor-Critic (A3C), Trust Region Policy Optimization (TRPO), and Proximal Policy Optimization (PPO). The book will also show you how to code these algorithms in TensorFlow and Python and apply them to solve computer games from OpenAI Gym. Finally, you will also learn how to train a car to drive autonomously in the Torcs racing car simulator. By the end of the book, you will be able to design, build, train, and evaluate feed-forward neural networks and convolutional neural networks. You will also have mastered coding state-of-the-art algorithms and also training agents for various control problems.
Table of Contents (11 chapters)
close

Summary

In this chapter, we saw how to apply RL algorithms to train an agent to learn to drive a car autonomously. We installed the TORCS racing-car simulator and also learned how to interface it with Python, so that we can train RL agents. We also did a deep dive into the state space for TORCS and the meaning of each of these terms. The DDPG algorithm was then used to train an agent to learn to drive successfully in TORCS. The video rendering in TORCS is really cool! The trained agent was able to drive more than seven to eight laps around the racetrack successfully. Finally, the use of PPO for the same problem of driving a car autonomously was also explored and left as an exercise for the interested reader; code for this is supplied in the book's repository.

This concludes this chapter as well as the book. Feel free to read upon more material online on the application of...

bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete