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Hands-On Intelligent Agents with OpenAI Gym

Hands-On Intelligent Agents with OpenAI Gym

By : Palanisamy
2 (3)
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Hands-On Intelligent Agents with OpenAI Gym

Hands-On Intelligent Agents with OpenAI Gym

2 (3)
By: Palanisamy

Overview of this book

Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level.
Table of Contents (12 chapters)
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Training the reinforcement learning agent at the Gym

The procedure to train the Q-learning agent may look familiar to you already, because it has many of the same lines of code as, and also a similar structure to, the boilerplate code that we used before. Instead of choosing a random action from the environment's actions space, we now get the action from the agent using the agent.get_action(obs) method. We also call the agent.learn(obs, action, reward, next_obs) method after sending the agent's action to the environment and receiving the feedback. The training function is listed here:

def train(agent, env):
best_reward = -float('inf')
for episode in range(MAX_NUM_EPISODES):
done = False
obs = env.reset()
total_reward = 0.0
while not done:
action = agent.get_action(obs)
next_obs, reward, done, info = env...
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