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Hands-On Computer Vision with TensorFlow 2

Hands-On Computer Vision with TensorFlow 2

By : Benjamin Planche, Eliot Andres
3.3 (12)
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Hands-On Computer Vision with TensorFlow 2

Hands-On Computer Vision with TensorFlow 2

3.3 (12)
By: Benjamin Planche, Eliot Andres

Overview of this book

Computer vision solutions are becoming increasingly common, making their way into fields such as health, automobile, social media, and robotics. This book will help you explore TensorFlow 2, the brand new version of Google's open source framework for machine learning. You will understand how to benefit from using convolutional neural networks (CNNs) for visual tasks. Hands-On Computer Vision with TensorFlow 2 starts with the fundamentals of computer vision and deep learning, teaching you how to build a neural network from scratch. You will discover the features that have made TensorFlow the most widely used AI library, along with its intuitive Keras interface. You'll then move on to building, training, and deploying CNNs efficiently. Complete with concrete code examples, the book demonstrates how to classify images with modern solutions, such as Inception and ResNet, and extract specific content using You Only Look Once (YOLO), Mask R-CNN, and U-Net. You will also build generative adversarial networks (GANs) and variational autoencoders (VAEs) to create and edit images, and long short-term memory networks (LSTMs) to analyze videos. In the process, you will acquire advanced insights into transfer learning, data augmentation, domain adaptation, and mobile and web deployment, among other key concepts. By the end of the book, you will have both the theoretical understanding and practical skills to solve advanced computer vision problems with TensorFlow 2.0.
Table of Contents (16 chapters)
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1
Section 1: TensorFlow 2 and Deep Learning Applied to Computer Vision
2
Computer Vision and Neural Networks
5
Section 2: State-of-the-Art Solutions for Classic Recognition Problems
6
Influential Classification Tools
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9
Section 3: Advanced Concepts and New Frontiers of Computer Vision
10
Training on Complex and Scarce Datasets

Replacing fully connected layers with convolutions

While the classic VGG architecture ends with several fully connected (FC) layers (such as AlexNet), the authors suggest an alternative version. In this version, the dense layers are replaced by convolutional ones.

The first set of convolutions with larger kernels (7 × 7 and 3 × 3) reduces the spatial size of the feature maps to 1 × 1 (with no padding applied beforehand) and increases their depth to 4,096. Finally, a 1 × 1 convolution is used with as many filters as classes to predict from (that is, N = 1,000 for ImageNet). The resulting 1 × 1 × N vector is normalized with the softmax function, and then flattened into the final class predictions (with each value of the vector representing the predicted class probability).

1 × 1 convolutions are commonly used to change the depth of the input volume without affecting its spatial structure. For each spatial position, the new values are interpolated...
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