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Hands-On Computer Vision with TensorFlow 2

Hands-On Computer Vision with TensorFlow 2

By : Benjamin Planche, Eliot Andres
3.3 (12)
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Hands-On Computer Vision with TensorFlow 2

Hands-On Computer Vision with TensorFlow 2

3.3 (12)
By: Benjamin Planche, Eliot Andres

Overview of this book

Computer vision solutions are becoming increasingly common, making their way into fields such as health, automobile, social media, and robotics. This book will help you explore TensorFlow 2, the brand new version of Google's open source framework for machine learning. You will understand how to benefit from using convolutional neural networks (CNNs) for visual tasks. Hands-On Computer Vision with TensorFlow 2 starts with the fundamentals of computer vision and deep learning, teaching you how to build a neural network from scratch. You will discover the features that have made TensorFlow the most widely used AI library, along with its intuitive Keras interface. You'll then move on to building, training, and deploying CNNs efficiently. Complete with concrete code examples, the book demonstrates how to classify images with modern solutions, such as Inception and ResNet, and extract specific content using You Only Look Once (YOLO), Mask R-CNN, and U-Net. You will also build generative adversarial networks (GANs) and variational autoencoders (VAEs) to create and edit images, and long short-term memory networks (LSTMs) to analyze videos. In the process, you will acquire advanced insights into transfer learning, data augmentation, domain adaptation, and mobile and web deployment, among other key concepts. By the end of the book, you will have both the theoretical understanding and practical skills to solve advanced computer vision problems with TensorFlow 2.0.
Table of Contents (16 chapters)
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1
Section 1: TensorFlow 2 and Deep Learning Applied to Computer Vision
2
Computer Vision and Neural Networks
5
Section 2: State-of-the-Art Solutions for Classic Recognition Problems
6
Influential Classification Tools
9
Section 3: Advanced Concepts and New Frontiers of Computer Vision
10
Training on Complex and Scarce Datasets

Running in the browser using TensorFlow.js

With web browsers packing more and more features every year, it was only a matter of time before they could run deep learning models. Running models in the browser has many advantages:

  • The user does not have anything to install.
  • The computing is done on the user's machine (mobile or computer).
  • The model can sometimes make use of the device's GPU.

The library to run in the browser is called TensorFlow.js (refer to the documentation at https://github.com/tensorflow/tfjs). We will implement our face expression classification application using it.

While TensorFlow cannot take advantage of non-NVIDIA GPUs, TensorFlow.js can use GPUs on almost any device. GPU support in the browser was first implemented to display graphical animations through WebGL (a computer graphics API for web applications, based on OpenGL). Since it involves matrix calculus, it was then repurposed to run deep learning operations.
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