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Linux Kernel Programming

Linux Kernel Programming

By : Kaiwan N. Billimoria
4.9 (35)
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Linux Kernel Programming

Linux Kernel Programming

4.9 (35)
By: Kaiwan N. Billimoria

Overview of this book

The 2nd Edition of Linux Kernel Programming is an updated, comprehensive guide for new programmers to the Linux kernel. This book uses the recent 6.1 Long-Term Support (LTS) Linux kernel series, which will be maintained until Dec 2026, and also delves into its many new features. Further, the Civil Infrastructure Project has pledged to maintain and support this 6.1 Super LTS (SLTS) kernel right until August 2033, keeping this book valid for years to come! You’ll begin this exciting journey by learning how to build the kernel from source. In a step by step manner, you will then learn how to write your first kernel module by leveraging the kernel’s powerful Loadable Kernel Module (LKM) framework. With this foundation, you will delve into key kernel internals topics including Linux kernel architecture, memory management, and CPU (task) scheduling. You’ll finish with understanding the deep issues of concurrency, and gain insight into how they can be addressed with various synchronization/locking technologies (e.g., mutexes, spinlocks, atomic/refcount operators, rw-spinlocks and even lock-free technologies such as per-CPU and RCU). By the end of this book, you’ll have a much better understanding of the fundamentals of writing the Linux kernel and kernel module code that can straight away be used in real-world projects and products.
Table of Contents (16 chapters)
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14
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15
Index

Licensing kernel modules

As is well known, the Linux kernel code base itself is licensed under the GNU GPL v2 (aka GPL-2.0; GPL stands for General Public License), and as far as most people are concerned will remain that way. As briefly mentioned before, in Chapter 4, Writing Your First Kernel Module – Part 1, licensing your kernel code is required and important. Let’s split up this short discussion on licensing into two portions: one, as it applies to inline kernel code (or the mainline kernel), and two, as it applies to writing third-party out-of-tree kernel modules (as many of us do).

Licensing of inline kernel code

We begin with the first, that is, inline kernel code. A key point with regard to licensing here: if your intention is to directly use Linux kernel code and/or contribute your code upstream into the mainline kernel (we cover more on this in an upcoming section), you must release the code under the same license that the Linux kernel is released under...

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